Graphics (GPU) Performance Analysis Engineer
Company: Apple Inc.
Location: Santa Clara
Posted on: November 20, 2024
Job Description:
Graphics (GPU) Performance Analysis EngineerDo you love creating
elegant solutions to highly complex challenges? In our Silicon
Technologies group, we help design and manufacture our
next-generation, high-performance, power-efficient processor,
system-on-chip (SoC). You'll ensure Apple products and services can
seamlessly and efficiently handle the tasks that make them beloved
by millions! Joining this group means you'll be responsible for
crafting and building the technology that fuels Apple's devices.
Together, you and your team will enable our customers to do all the
things they love with their devices. In this role as part of the
GPU Performance Analysis team, you will be working with
architecture, design, and software partners on performance
analysis, tuning, and debug of Apple's future GPU
architectures!Description:As a GPU Performance Analysis Engineer,
your responsibilities will include the following:
- Developing performance test plans to validate GPU
performance.
- Analyzing performance issues to identify hardware and software
problems.
- Proposing novel hardware solutions to improve GPU
performance.
- Developing tools to aid in the efficient measurement,
communication and improvement of GPU performance.
- Validating the functionality and quantifying the performance
benefit of the features and algorithms implemented in hardware and
software.Minimum Qualifications:
- Experience in computer architecture.
- Experience in GPU architecture.
- Experience in GPU or CPU performance analysis.
- Experience in programming with OpenGL/CL and/or Metal API.
- Programming skills in Python, C and C++.
- BS + minimum of 3 years of relevant experience.Preferred
Qualifications:
- We are looking for fast learners with good problem solving and
analytical skills.
- Ability to work well in a team and be productive under
aggressive schedules.
- Excellent communication skills, self-motivated and well
organized.Additional Requirements:At Apple, base pay is one part of
our total compensation package and is determined within a range.
This provides the opportunity to progress as you grow and develop
within a role. The base pay range for this role is between $143,100
and $264,200, and your base pay will depend on your skills,
qualifications, experience, and location.Apple employees also have
the opportunity to become an Apple shareholder through
participation in Apple's discretionary employee stock programs.
Apple employees are eligible for discretionary restricted stock
unit awards, and can purchase Apple stock at a discount if
voluntarily participating in Apple's Employee Stock Purchase Plan.
You'll also receive benefits including: Comprehensive medical and
dental coverage, retirement benefits, a range of discounted
products and free services, and for formal education related to
advancing your career at Apple, reimbursement for certain
educational expenses - including tuition. Additionally, this role
might be eligible for discretionary bonuses or commission payments
as well as relocation.Apple is an equal opportunity employer that
is committed to inclusion and diversity. We take affirmative action
to ensure equal opportunity for all applicants without regard to
race, color, religion, sex, sexual orientation, gender identity,
national origin, disability, Veteran status, or other legally
protected characteristics. Learn more about your EEO rights as an
applicant.
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Keywords: Apple Inc., Santa Rosa , Graphics (GPU) Performance Analysis Engineer, Engineering , Santa Clara, California
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